Modelled in Sketchup Pro and rendered in Unreal Engine 4.
This was a recreation of Ed Mercers apartment featured in a couple of episodes of Season 1 of The Orville, created for use in an 'E-Sim Simulation' on The Orville Interactive Fan Experience.
The primary reference for this project were still-frames from the episodes in which the room featured.
Note: For some of the decorative elements, assets from Unreal Engine Marketplace packs were used.